A Matter of Reduction
My final year of college I took a one-on-one course with a
professor about Romantic poetry—Wordsworth, Coleridge, et. al. Fantastic class,
just fantastic, but one that really challenged me to move beyond doing work that was merely sufficient. The professor asked me not to
just be sufficient, but exemplary.
I remember specifically near the beginning of the class he
had me read a poem—I don’t remember by who—and then a passage from Nietzsche
regarding memory and how humans are like cows…it made sense in context.
The assignment was to read this passage, which was the first of many, and then
write a two page response to it. I remember sort of filing off the response and
doing what I thought was “good enough work.”
The Professor took me to task for it.
The main issue was with the ending paragraph, where I
spouted off some aphorism that I was certain “summed up” the entire passage.
Something like “you can’t always believe what you see” or “beauty is in the eye
of the beholder.” A bland, trite and clichéd line that I put in to quickly
and easily finish off this response, because it was one of fifteen things I had to do
that week. I’ll never forget what the Professor told me, more or less word for word:
“The issue here, Mr. E, is that you’re taking this
complicated, thoughtful and complex idea and are intent to simply boil it down
to some essence. You want to put it in a nice little box and put a
bow on top of it. And it’s natural to want to do this. But why do we do it?
Because once we put that bow on top—once we ‘figure it out’—we don’t have to
think about it anymore.”
Those words stuck with me. Because it is the easy way out.
Reducing complicated and work-laden thought into a cliché just reeks of
intellectual dishonesty. Humanity gets nowhere that way.
I was reminded of this coming out of the theater subsequent
to the final shot of Cloud Atlas.
After near three hours of dynamic shots, Oscar-worthy editing and acting, and
deep philosophical dilemmas, a woman in front of me steadfastly proclaims that
“after all that, it was just about karma.”
There was two issues I took with this analysis.
First, this person apparently didn’t know the difference
between karma and reincarnation. But that’s neither here nor there. The main concern
I had with her interpretation was that after three hours of film, in a movie
with six different stories, time periods, and characters, she essentially
dismissed the final product as some fluffy thing about karma. Which is within
her rights, of course, but I have to ask: was it worth three hours of her time
and $7.25 out of her pocket to see some movie about karma? Why would you pay
for that experience, if that’s all you’re determined to take from it?
A Matter of Pretension
Cloud Atlas is a
complicated film. It has six diverging and converging storylines spanning a number of centuries, from slavery-era 18th
century Caribbean to some time in the future at least 106 years after 2144. In a
novel form, this sort of structure can be readily handled. In a movie form, it
becomes the most ambitious undertaking of the last decade—even more so
that special effects wizard Avatar.
To make a movie with six completely disparate stories into anything approaching
a whole—and we’ll get into that a bit more later—with all six stories having
wildly different tones and genres—political thriller here, period piece here,
outright farcical comedy here—this movie was doomed to fail. How in God’s name
can you take six stories that on the surface have literally nothing to do with
one another and make anything approaching
cohesive unit out of them?
The closest movie I can think of taking on such an ambitious
project was actually this year's The
Avengers, where six or seven distinct characters were taken from six or
seven distinct worlds and mythologies and were supposed to “fit” together
believable in two and a half hours—an undertaking that succeeded, in my
opinion. But something like Cloud Atlas takes
that concept even further—it’s the equivalent of Marvel making the six pre-Avengers movies—Thor, Captain
America, The Incredible Hulk, Ironman 1 & 2--andmaking them one movie with six or seven complete arcs. Anyone who
suggested that idea would be pronounced a plenary lunatic in any brainstorming
session, yet this is basically what they’re trying to pull off in Cloud Atlas. It’s ambitious and it’s
something that I’m not sure has ever been attempted on film before, and to pull
it off, you have to rely on the language of cinema: editing, special effects,
cinematography, sound—and not only that, you have to utilize it in dynamic and
interesting ways.
When you do this, inevitably, you will be labeled
pretentious.
Now there’s a word that’s undergone some deferment of
meaning over the past few decades. Few things will doom any hope you have of
getting a message across than being labeled “pretentious.”
At this point in pop culture it amounts to a kiss of death. Because no one likes
people who think they are better than everyone else. What’s
fascinating about pretentious is how diminished the word has become. The root
word "pretense" means, more or less, an affectation or conceit, usually not
supported by fact. So something that’s literally pretentious puts on airs, or gimmicks, and think that's an end in itself to get a story or message across. Or a person
that’s pretentious dresses himself in layers of sophistry and world-weariness when he really
has no idea what he’s talking about—as an English major you meet a lot of these.
Now the word has become twisted, mangled in its overuse. Anything that doesn’t do things traditionally is pretentious. Write a novel
with out-of-order chronology? Pretentious! Make music that doesn’t match a
form? Pretentious! Focus on beautiful, mind-bending cinematography?
Pretentious! It’s a crime, really, because it’s just another form of the
reductivism mentioned above. You don’t have to think about something that’s
labeled as pretentious: in your mind, that’s all it can be, and is therefore
unworthy of consideration.
It’s a crime because there’s no legitimate way the word can
be applied to Cloud Atlas, but it has been already. Because the film isn’t trying to do anything that fits the manner
of “pretense.” It just trying to tell an endlessly convoluted tale in the only
way it can, by maximizing the language of cinema at its disposal. This,
obviously, is pretentious. For some reason. Cloud
Atlas has complex, tradition-defying, almost perfectly executed editing
that gently weaves the audience through six disparate stories with different
tones and content without feeling out of place or jarring. Obviously, this is
pretentious. Pretentious! Pre. Ten. Tious.
Ambition is pretentious. Unless you’re talking about special
effects and 3-D. Then it’s not pretentious.
PICTURED: Arguably overkill special effects and 3-D. Not pretentious. |
I think this is one word that really needs to undergo some
introspection. We can tell when something is pretentious. It’s a gut
instinct. Like roughing the passer in American football. If you have to
hem-and-haw over whether a call is roughing the passer or not, it’s probably
not roughing the passer. And if you have to actively find reasons to label
something pretentious, it’s probably not pretentious. It’s might be just trying
new things. Cloud Atlas is trying to
do new things. Cloud Atlas is
attempting to do something arguably never attempted before. Cloud Atlas doesn’t entirely succeed.
But that’s not pretense. That’s courage.
A Matter of Dismissal
The saddest part of the whole affair is how easily courage
can be denigrated.
A lot of hoopla has been made about the makeup in this film.
Race-bending, gender-bending, age-bending, and everything in between. The link
above talks about how terrible it is. Listening to it, I’m reminded just how
psychologically taxing the life of an artist can be.
Way back in 2008 there was an indie game named Braid that
became the biggest thing ever there for a while. It was deeply personal brain trust of Jonathon Blow.
It was not some mega-corp Triple AAA platformer, nor a cynical cash grab. It
was just a guy trying his best to say something through beautiful aesthetics
and game play. When people didn’t get the game or had issues with it in the
resulting flurry of attention, Blow was constantly there. Constantly online to
correct and argue his vision. Some condemned him as a blowhard who couldn’t
handle criticism. But it’s pretty apparent why he acted the way he did. Braid
was and is a game of ideas, aesthetics, art and emotion. To have people “not
get it” and to have people routinely dismiss it has to hurt. Has to be a slap
in the face. It’s like criticizing someone’s child, and inevitably the parent
is going to leap to the child’s defense.
The same thing is true of Cloud Atlas. You can tell this was a passion project. You can tell
that people really put their all into this movie despite the challenges
and the very real chance it was going to bomb horrifically.
The makeup is constructed in
service of the movie. The Wachowskis (and Tom Tykwer) obviously thought it was important
to not use different actors in these
roles. And to say the makeup is bad is…really sort of missing the point. Is it
really bad? Is it really? Are people
expecting white Hugo Weaving to ever really
look like a Korean? Or Keith David? If you honestly think that’s even
possible—well, you live in a more fascinating world that I. For what it's asked to do, that is, make you think people of respective races/ages/genders are other races/ages/genders while still recognizably the original actor, then the makeup
is spectacular. If you can even partially make the audience think Hugo Weaving
is a Korean, you’ve done quite a job.
But that’s the point, isn’t it? A movie about the links of
humanity and partially about reincarnation, and especially a movie with six disparate stories is going to have to
have more to ground it than a random image of a comet-shaped birthmark.
Having the same actors through all six set pieces not only serves the entire theme
of movie, but also gives the audience a through-line to latch onto. To lessen
the chance of confusion and, ultimately, detachment. The Wachowskis (and Tom
Tykwer) are not idiots. They knew that people were going to recognize Hugo
Weaving as a Korean—but focusing on it is simultaneously part of the theme and missing the point entirely. It’s the equivalent of people watching a movie
from the sixties and saying the special effects look fake. Okay, yes, but is
that what the movie’s about? Is that
what it’s trying to say?
It’s a burden that everyone who creates art has to be able
to handle, and it’s tough to do. The makeup people on this film probably put
hours and hours and days and days and weeks and weeks, blood and sweat and
tears and maybe even a bit of sanity to make the makeup in this movie as
serviceable and realistic as possible—all so a bunch of critics on the internet
can dismiss all that work in a couple of sentences. Not to try and garner sympathy for those poor, oppressed well-off art directors and makeup designers, but still...it does have to be
difficult.
A Matter of Resonance
I’m going to make a prediction here, that the biggest
problem people are going to have with Cloud
Atlas is its lack of narrative resolution. I’m also going to make a
prediction that people won’t realize that’s the problem they have with it.
By its score on Rotten Tomatoes alone, Cloud Atlas is probably going to claim the mantle of the most
polarizing film of the year. The wave of five-out-of-five star reviews is only
matched by the equal number of one-out-of-fives. It’s a challenging film, and
one that’s going to have people scratching their heads upon its conclusion. I
think one of the biggest causes of the head scratching is the narrative
resolution.
A certain level of snarky-elite critics pontificate ad nauseum about how general audiences
are idiots. And yes, that can certainly be true. But general audiences can also be intelligent and perspicacious without even knowing it.
People can feel when something is off, it’s a basic human survival mechanism. What
most general audiences don’t have is enough knowledge of cinema to articulate
what, exactly, feels off about a movie. It’s like a person who knows nothing
about plumbing continually hearing an ominous gurgling coming from the sink.
They might not know what’s wrong, but they know something is.
Since general audiences don’t possess the language or
understanding of film to express their issues with the film, blame gets laid at
the feet of other things. Bad special effects, bad acting, ancillary portions of
movie making that are tangible and easily defined. Usually the problem, however,
lies in story and character; more complex phantasms, and much, much harder for
people not trained in the language of narrative to discern.
I see this being the case with Cloud Atlas. Maybe I’ll be proven wrong, but it’s a gut instinct.
Because the movie leaves you feeling kind of hollow, despite the amazing
filmmaking on display and the deep, heartfelt themes of human empathy. There persists a nagging
intimation that something is missing. This something is narrative resolution,
which Cloud Atlas (perhaps intentionally) is devoid of.
I won’t say something condescending such as "people like to have
the movie answer all questions and have it explained to them," but there is
a concept called "narrative unity," which Cloud
Atlas noticeably lacks. The Wachowskis (and Tom Tykwer) try to lessen this
impact by casting the same actors in different roles throughout the time
periods and repeating images throughout all the stories, but it doesn’t replace
the fact that in the end these stories have nothing intrinsic to do with one
another. Soon-Mi becomes revered as a God in the post-apocalyptic setting, but
it doesn’t affect the progression of the plot of those respective stories in any substantial way. The
stories are completely and totally isolated as far as narrative progression
goes.
Again, this may have been intentional. In fact I’d bet a
large wad of cash that it was intentional; it's also risky, and whether it works or not...meh. The movie’s not trying to put a bow
on everything, and the narrative cohesion of the plot as a whole is achieved
through editing, but it’s hard to see what each narrative has to do with the
other—and they don’t. There are literally six different movies playing at the
same time, with nothing—narratively, mind you—to connect them.
Now Cloud Atlas is
about life, human empathy, and why kindness matters even when in the grand
scheme our actions don’t. This type of movie doesn’t lend itself to narrative
resolution; and it probably would have hurt the movie to try and force it in.
Unfortunately the rectitude of the decision will probably not keep audience
from the feeling that something is missing after they leave the cinema, which
will, in turn, lead to blaming more visible elements such as six stories! Bad
makeup! Tom Hanks doing a Cockney accent!
PICTURED: Except...except it's not. Not really |
I’m hesitant to even call this a weakness. Is something you
do intentionally classifiable as a weakness? But I can’t shake the notion that
this lack of narrative connection/resolution will alienate at least some of the
general audience. Humans like things to have a connection. They like things to
have a point—for everything to sort of flow into everything else, so they can
look back and see how it all lines up and makes sense. Perhaps it’s a way for
us to organize an inestimably chaotic universe? So what does someone not bathed
in the aesthetics of narrative do with a movie with six different stories that
seem to kind of have something to do with one another but by the end, don’t
really?
In Conclusion:
Cloud Atlas is an
event, and undoubtedly the most fascinating experience I’ve had in a theater in
recent memory. It is an ambitious, sprawling, epic, masterful and heavily
flawed piece of art. Masterful editing and makeup almost completely obscure the
inherent incohesiveness of telling six separate stories simultaneously. But to
be frank, all that’s really beside to point. It’s just filler. What you really
need to know, what people really need to realize is that this is an ambitious,
gorgeous, sweeping movie more like a symphony than the cinema we’re used to,
and that movies like this don’t get made very often—usually because they have a
less than ten million dollar opening weekend.
With that in mind, all three of you in northern Manitoba
that are reading this, please go see Cloud
Atlas. You may come out thinking it’s stupid, overhyped, incomprehensible,
unwieldy and tonally unbalanced, but I can almost guarantee you won’t be able to stop
watching.
Until next time,
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